Dandy Diamonds free-spin bonus modes
Three, four and five FS Scatter symbols open progressively different 10-spin modes with increased Diamonds, persistent sticky symbols or a guaranteed 3x3 Colossal Diamond.
Three, four and five FS Scatter symbols open progressively different 10-spin modes with increased Diamonds, persistent sticky symbols or a guaranteed 3x3 Colossal Diamond.

Diamond in the Rough.
Play with Safire.
Ice and Shine hidden epic bonus.
Starting allocation for every mode.
| Product area | Published detail | Function |
|---|---|---|
| Diamond in the Rough | 3 FS Scatters | More frequent Diamonds |
| Play with Safire | 4 FS Scatters | Sticky progressive Diamonds |
| Ice and Shine | 5 FS Scatters | Guaranteed 3x3 Colossal opening |
| Extension | 2 FS symbols | Adds 2 spins |
| Extension | 3 FS symbols | Adds 4 spins |
| Starting amount | All three modes | 10 free spins |
The three bonus modes are mapped directly to the number of FS Scatter symbols landing together. Three Scatters open Diamond in the Rough, four open Play with Safire and five open Ice and Shine. Each mode begins with 10 free spins but applies a different Diamond behaviour or starting condition.
Scatter extensions are consistent across the modes. Two additional FS symbols landing together award two extra spins, while three award four. Presenting the rules in a shared table makes the relationship between trigger count, mode name, sticky behaviour and special condition readable without treating the bonus system as three unrelated features.
Diamond in the Rough is activated by three FS Scatter symbols and begins with 10 free spins. The bonus retains the base-game feature set and increases the chance of landing Diamond symbols. Dandy Respins, sticky Diamonds, additive multipliers, Colossal Diamonds and Bolt effects therefore remain connected during this mode.
Additional FS symbols can extend the feature. Two FS symbols landing together award two extra free spins, while three FS symbols award four extra free spins. The mode is the first of the three published bonus levels and keeps the familiar respin flow rather than changing the Diamond behaviour.
Play with Safire is associated with four FS Scatter symbols and also begins with 10 free spins. In this mode, Diamond symbols do not trigger separate Dandy Respins. Instead, Diamonds and Colossal Diamonds remain sticky in their positions throughout the entire bonus.
Diamond multiplier values are progressive during Play with Safire. They retain their existing value until a Bolt or Epic Bolt increases them. This changes the time scale of the feature from a single respin sequence to the complete free-spin mode. Two additional FS symbols add two spins, and three additional symbols add four.

Ice and Shine is the hidden epic bonus connected with five FS Scatter symbols. It begins with 10 free spins and keeps the sticky, progressive Diamond mechanics of Play with Safire. In addition, a 3x3 Colossal Diamond is guaranteed to land on the first free spin.
The published Diamond multiplier set for this mode includes 2x, 3x, 4x, 5x, 6x, 10x, 15x, 20x, 25x, 50x and 100x. Extra spins use the same extension rule: two FS symbols add two free spins and three FS symbols add four. The guaranteed Colossal opening gives the mode a distinct starting grid state.
A Diamond symbol acts as a Wild and substitutes for all regular symbols in the paytable. Diamonds can land without a multiplier or with an additive value. The official feature description lists 2x, 3x, 4x, 5x, 10x, 15x, 20x, 25x, 50x and 100x among the available Diamond multiplier values.
Because the Diamond is both a Wild and the trigger for the central respin system, one symbol has two product roles. It can complete a payline immediately and then remain relevant during the Dandy Respin sequence. Multiplier labels are shown directly on the Diamond artwork, making an enhanced Wild distinguishable from an ordinary one.
After wins from the triggering spin are handled, a landed Diamond starts a Dandy Respin. Every Diamond remains sticky in its current grid position and keeps its multiplier value while the remaining positions spin again. If another Diamond lands, the sequence awards another respin and the newly landed symbol also becomes part of the sticky layout.
Wins are evaluated after each Dandy Respin. The sequence ends when no additional Diamond lands or when no positions remain available. This creates a visible progression across the 5x5 grid: the fixed Diamonds show how much of the grid has been occupied, while open positions continue to receive regular symbols, Bolts and possible new Diamonds.
Four or more Diamonds can merge when they form a complete square of 2x2, 3x3, 4x4 or 5x5 positions. The resulting Colossal Diamond acts as one large Wild symbol. Any multipliers held by the contributing Diamonds are added together and assigned to the merged Colossal symbol.
A Colossal Diamond applies its value to every winning combination in which the large symbol participates. The square occupies several grid positions but functions as one visually unified Diamond. This mechanic uses the full 5x5 structure and makes the spatial arrangement of sticky Diamonds as important as the number of Diamond symbols collected.
A Bolt activates when it lands inside a 3x3 square area surrounding a Diamond or Colossal Diamond. The activated Bolt applies a new additive multiplier or increases the values of eligible Diamonds inside that area before wins are awarded. Regular Bolt values listed by Hacksaw Gaming are 2x, 3x, 4x, 5x, 10x, 15x and 20x.
After its effect and the related wins are handled, the Bolt spins out with the regular paying symbols. Bolts can appear during base-game spins and Dandy Respins. Their local 3x3 activation area distinguishes them from Epic Bolts and makes the Bolt position relative to Diamonds part of the feature display.
An Epic Bolt activates whenever it lands while any Diamond is present on the grid. Instead of using a local 3x3 area, it applies or increases multiplier values for all Diamond and Colossal Diamond symbols on the grid. Its listed additive values are 2x, 3x, 4x, 5x, 10x, 15x and 20x.
Epic Bolts can appear during regular spins and Dandy Respins. When both a regular Bolt and an Epic Bolt land in the same spin, the regular Bolt activates first and the Epic Bolt follows. Only one of each Bolt type can land during the same spin, giving the two effects a defined sequence.
Dandydiamonds.net separates Features, Symbols, Bonus Games, Mobile and Game Info into dedicated pages. Features covers Diamond Respins, Colossal growth and Bolts; Symbols describes the paytable roles; Bonus Games compares all three modes; Mobile covers Android and iPhone characteristics; Game Info collects the grid and mathematical profile.
Each page uses official product images or screenshots in the opening area, middle and closing sections. Alternative text describes the actual interface shown. Internal links connect related mechanics without presenting the site as a review, ranking or tutorial, keeping the focus on the Dandy Diamonds product itself.

The partner page opens in a new tab with its current game and account options.